Shadow Of The Tomb Raider
Extracting target signal
Shadow Of The Tomb Raider
Extracting target signal
Shadow Of The Tomb Raider
Arcmira media summary
Browse Shadow of the Tomb Raider reviews, demos & launch coverage — 7 indexed from Linus Tech Tips & Luke Miani, updated May 2026.
Game used for SLI scaling benchmarks and troubleshooting.
Video game used for raw GPU performance testing.
And the same goes for Shadow of the Tomb Raider, where it tops and averages but loses in the allimportant minimum FPS.
in the old but gold shadow of the Tomb Raider the b580 barely inches past the RTX 460 in average FPS and loses in 1% lows, demonstrates just what an incredible generational leap Intel has pulled off here
we're just using shadow of the Tomb Raider as a tool to measure the performance of the GPU in a different way
Arcmira tracks 7 indexed media appearances or mentions for Shadow of the Tomb Raider, tied to source videos, channels, and transcript-derived context.
Arcmira uses indexed YouTube videos and transcripts. Representative source evidence on this page includes "This $5000 PC From Just Four Years Ago SUCKS" with transcript-derived context and links when available.
Shadow of the Tomb Raider is connected to cyberpunk, Steam, Overclocking in Arcmira's media graph.
7
Mentions
9.9M
Views
The trendline is visible, but the dated evidence behind Shadow of the Tomb Raider is in the premium layer.

“Game used for SLI scaling benchmarks and troubleshooting.”

“Video game used for raw GPU performance testing.”

“And the same goes for Shadow of the Tomb Raider, where it tops and averages but loses in the allimportant minimum FPS.”

“in the old but gold shadow of the Tomb Raider the b580 barely inches past the RTX 460 in average FPS and loses in 1% lows, demonstrates just what an incredible generational leap Intel has pulled off h...”

“we're just using shadow of the Tomb Raider as a tool to measure the performance of the GPU in a different way”