Shadow Of The Tomb Raider
Extracting target signal
Shadow Of The Tomb Raider
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“Game used for SLI scaling benchmarks and troubleshooting.”
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“And the same goes for Shadow of the Tomb Raider, where it tops and averages but loses in the allimportant minimum FPS.”
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“A game mentioned in lab results, showing decent gains.”
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“in the old but gold shadow of the Tomb Raider the b580 barely inches past the RTX 460 in average FPS and loses in 1% lows, demonstrates just what an incredible generational leap Intel has pulled off h...”
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“we're just using shadow of the Tomb Raider as a tool to measure the performance of the GPU in a different way”
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